Bunker Buster
A low-cost bomb that deals extreme damage to buildings.
Rarity: Common | |
Landmines
Places a group of landmines, hidden from enemies, in an area that explode shortly after being walked over.
Rarity: Common | |
Dive Bomb
Calls a dive bomber to swoop in and deliver an anti-vehicle strike.
Rarity: Common | |
Barbed wire
Places a barbed wire in an area that slows and damages enemies that pass through it.
Rarity: Common | |
Strafing Run
Strafes enemies with fire from a fighter plane, dealing damage in a line.
Rarity: Common | |
Charge
Spurs friendly units to charge headlong into battle, increasing their attack and movement speeds for its duration.
Rarity: Common | |
Ammo Drop
Drops a container of ammunition that increases the damage vs. troops of all friendly troops that pass through its effect radius.
Rarity: Common | |
Artillery Barrage
Blasts an area with multiple artillery shots that deal damage in a small radius.
Rarity: Common | |
Anti-Tank Mines
Places a group of anti-tank mines, hidden from enemies, in an area that explode shortly after being walked over. Deals huge damage to vehicles.
Rarity: Common | |
Foxhole
Orders allied infantry to dig into a protective firing position, mitigating damage taken and becoming untargetable to tank cannons. Rarity: Common | |
Dragon's Teeth
Slows, damages, and blocks vehicles from passing an area until the Dragon’s Teeth are destroyed.
Rarity: Common | |
Decoy
Slows, damages, and blocks vehicles from passing an area until the Dragon’s Teeth are destroyed.
Rarity: Common | |
Rations
Slows, damages, and blocks vehicles from passing an area until the Dragon’s Teeth are destroyed.
Rarity: Common | |
Outpost
Places an outpost at target location that continually produces Riflemen over time.
Rarity: Uncommon | |
Firebomb
Drops a bomb that lights enemies in its area on fire, dealing damage over time.
Rarity: Uncommon | |
Paratroopers
Drops a group of Riflemen at target location.
Rarity: Uncommon | |
Half-Track A transport that delivers troops to target location, then continues to fight as a machine gun-toting vehicle.
Rarity: Uncommon | |
Troop Transport
Calls a Troop Transport vehicle to target location. The transport drives from the Base to its target, unloads Riflemen, and refunds some Supply cost if it then returns to the Base safely.
Rarity: Uncommon | |
Anti-Armor Rounds
Drops a crate of armor-piercing ammunition, increasing the vehicle damage of all units that pass through its effect radius.
Rarity: Uncommon | |
Fortify
Adds armor and health to target friendly capture point.
Rarity: Uncommon | |
Rocket Battery
Equips friendly Bunkers with powerful rocket launchers for its duration.
Rarity: Uncommon
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Blast Mines
Places 12 mines on the field, which deal damage to both infantry and tanks and slows them.
Rarity: Uncommon | |
Military Motorcycle
A military motorcycle with a sidecar that is equipped with a machine gun. Has a chance to spawn a rifleman when destroyed.
Rarity: Uncommon | |
Watch Tower
Attaches a machine gun equipped Watch Tower to the forward capture point, expanding the Marching Front territory.
Rarity: Rare | |
Howitzer
Places an artillery piece that deals damage at long range.
Rarity: Rare | |
White Phosphorus
Drops a highly flammable chemical in a line that briefly marches toward enemy territory. Burns afflicted targets, causing panic when lethal.
Rarity: Rare | |
Machine Gun Nest
Places a machine gunner in a static position that riddles enemies with a constant stream of fire.
Rarity: Rare | |
Bombing Run
Calls in a bomber to drop bombs dealing huge damage in a line centered on target location.
Rarity: Rare | |
Tank Traps
Places tank traps in an area that slow and damage enemy vehicles.
Rarity: Rare | |
Propaganda
Choose an area to drop propaganda leaflets and turn enemy infantry on your side for a short duration. The card also has a chance to turn enemy vehicles on your side.
Rarity: Rare | |
Radio Tower
Attaches a Radio Tower to the forward capture point, generating Supply over time. This card will always appear last in your deck.
Rarity: Rare | |
Last Stand
Instills a burst of willpower in target friendly units, giving them a new reserve of hitpoints to draw from when they otherwise would take fatal damage.
Rarity: Rare | |
Pillbox
Places an armored structure with dual machine gun nests at target location.
Rarity: Rare | |
Drill Sergeant
Mid-Range pistol-wielding sergeant who rallies nearby friendly soldiers, increasing all their damage dealt.
Rarity: Rare | |
Rocket Strike
Launches a devastating rocket strike at target location, dealing heavy damage and terrifying nearby enemy infantry.
Rarity: Heroic | |
Carpet Bomb
Initiates a massive bombing campaign, heavily damaging everything on the battlefield.
Rarity: Heroic | |
Radio Operator
Delivers a Radio Operator troop to target location, which can call in tactical air strikes on enemies.
Rarity: Heroic | |
War Hero
A single heroic infantry fighter who parachutes into battle. The Hero is a capable fighter who uses flamethrower, machine gun, and grenades depending on his target type and gains rank and a damage bonus the longer he survives. Will leave Capture Points when idle.
Rarity: Heroic |